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August 18
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Mydhilde 0.008d: Inventory System 0.7.6 by The-Knick Mydhilde 0.008d: Inventory System 0.7.6 by The-Knick
Recently, I implemented the leveling system. When you gain Experience Points, you can go to this menu on the Inventory/Status screen and spend those points to increase your maximum Life/Magic/Stamina, or base Offense/Defense.

Every other stat is left to the influence of status effects and your equips.

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:iconcrokey924:
Crokey924 Featured By Owner Aug 19, 2014  Hobbyist Digital Artist
Oooo, the fun part is balancing the the exp curve. How close to do you think you are to a demo/playable build?
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:iconthe-knick:
The-Knick Featured By Owner Aug 19, 2014  Professional Digital Artist
Yeah, that'll be quite the blast. I'll probably do some sort of math-based curve so that it's easier to manipulate and adjust.

And I have no idea when I'll have a playable demo. Optimally, before 2015? I still have a lot to do before I can even have something remotely playable by anyone other than myself. However, my original plan was to launch a demo when I have a full demo dungeon completed, but I might consider tossing up a Pre-Alpha build when possible.
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:iconcrokey924:
Crokey924 Featured By Owner Aug 19, 2014  Hobbyist Digital Artist
I look forward to another game from you. So far it does look pretty clean and well made. And your stories and worlds are always super interesting. Though you make me wanna play with Game maker inwhile. I haven't fooled around in Game maker for awhile. You doing this makes me wanna go back to the old grind. Is this your first project in GM? If so, dang son.
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:iconthe-knick:
The-Knick Featured By Owner Aug 19, 2014  Professional Digital Artist
Haha, yeah, this is my first GM project. It turns out that GM's language is so close to Flash, and thanks to the many many tutorials available, I've picked everything up super quickly.
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:iconjacob-cross:
Jacob-Cross Featured By Owner Aug 18, 2014
Nice :)
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