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January 8, 2011
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Controls: Arrow Keys move the screen around. Right-click and click "ZOOM +" or "ZOOM -" to zoom in and out. (You have to zoom in before you can scroll Left/Right.

Click the Info Box to view more information on the characters (between bios and battle stats).


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[[5.0:: Pen is fixed up, and she's now fully polished, added a new Main Character - Hermes, Mordoc, Barheimpah, and two Guardians - Celeria and Mariaad. Some Guardians are getting makeovers as well, like the two added now.

Also fixed up a whole bunch of information, as we're getting ready to add even MORE Main Characters. We dont know how much, but I plan to have enough characters to take as much advantage of the unique battle system.::]]

EXTRA TIDBITS:
:bulletblue: I :heart::heart::heart: the logo. I might have a spark for logo design :P

:bulletblue: Clicking Dorinpah also spawns some of his wise phrases and babbles. He has 11 phrases so far.
:bulletblue: Zene's Knight Uniform exemplifies one of the features in GS - Alternative Outfits. Characters can be equipped with armor, yes, but those wont show.
:bulletblue: Hayla MAY be a Main Character who's at first a Temp. But I'm still deciding. Otherwise, her Greatsword (not shown here, because it's too big!) will be given to Zene later in the story.
:bulletblue: Lillith's new upper outfit design was inspired by Diji's in RPM. It sure is Gunslinger-looking. :3
:bulletblue: In the old design, Tilly was much younger, and sacrificed herself to save Zaddel. But then I wanted to have a "Double-Team" Character, so she was spared.
:bulletblue: Analine is one of the 6 *BRAND NEW* characters planned to be added to the game to make a total of 18 Main Characters. Mages are much different in GS - they are near extinct, and are in hiding. They have no need for Dyta, and can use magic naturally, as they have outstanding amounts of Mana flowing throughout their very veins. They also like to dress heavily and elaborately, and hide most of their faces (Analine's is the most of a Mage's face you will see).
:bulletblue: Adam Stray is a Villain for a while, but will join your party later through a side-quest.
:bulletblue: Imps are a specie I've been working on for a while. In a side-planned MMORPG of mine, Imps (like Izeza) would be a playable species.
:bulletblue:"Ishfraedalte" is a recurring name between my projects, if you havent known. He's often a prince/king of a great kingdom.
:bulletblue: Sorry about Mordoc's lack of information, but /anything/ about him aside from his physical appearance is a big, fat spoiler to the whole story. So for now, embrace in his old-man-badassitude.

Terms and References:
:bulletred:"Atlan" - replacement term for the race of "Humans".
:bulletred:"Atlanese" - replacement term for the English language, and the main language used in Atlas.
:bulletred: Era - The year is 1345, and Atlas has just recently hit the Industrial Revolution, yet Castles, Knights, Magic, Swords, Monsters, and Dragons fill the world. A mix between Medieval Fantasy and Steampunk. All life and machines rely on Mana - an essence of power, magic, and life - to thrive and function.
:bulletred:"Roid" - You may think of them as Robots at first, but in GS technicality, they're more like Golems. Roids are metal-based machinery that use ancient Mana-based technology to function, so they're much like armored golems. They can be 'programmed' by experts for various needs, and can support emotions, speaking and self-thinking.
:bulletred:"Dyta" - Crystalized Mana. Dyta along cannot support magic, but when combined, Dyta Crystals can give their users magical powers.
:bulletred:"Bristleback Brackabragon" - Oh boy. One of the biggest predators on Atlas. A giant dragon-esque beast with thousands of sharp teeth and claws. A beast so terrible, even the Guardians tremble when they hear its name.
:bulletred:"Eidolon" - An older version of Roids. They were conjured with ancient magic by the old Ancients. Eidolons are bodyguards and sentries that defended and fought for their masters, without question or thought. Eidolons are more like animated armor, and cannot think as freely as Roids.

-WORK.IN.PROGRESS.- More characters will be periodically added until I cover enough.

"Guardian Sagas" and all characters and concepts by Nick Roger, Lucas Curry, and Canned Meat Studios, (C) 2011. Do not copy or distribute.
Add a Comment:
 
:iconordoncrane:
OrdonCrane Featured By Owner Apr 2, 2013
I just noticed Eve's last name. Any relation to an undead king?
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:iconthe-knick:
The-Knick Featured By Owner Apr 2, 2013  Professional Digital Artist
Ishfraedalte was just a name I liked to sling around often for royal families who have undergone a terrible fate.
Reply
:iconordoncrane:
OrdonCrane Featured By Owner Apr 2, 2013
Ah, got it. I notice that was past tense, you don't do that anymore? I still think it's kinda cool that you've got little bits of creator trivia like that.
Reply
:iconthe-knick:
The-Knick Featured By Owner Apr 2, 2013  Professional Digital Artist
The name still might stick around, I just haven't touched it in a while.
Reply
:iconordoncrane:
OrdonCrane Featured By Owner Apr 2, 2013
It's a p.cool name.
Reply
:iconmomokairox:
momokairox Featured By Owner Jan 16, 2011
I REALLY LIKE CELERIA'S NEW LOOK. :D:D:D will Celeria be a Cold/Wind summon? oh, and will Cold/Ice have it's own Dyta? cuz before, you said it was a mix between Green (wind) and Blue (water), but it seems to be a major element. will it be like a... Cyan Dyta er something?
Reply
:iconthe-knick:
The-Knick Featured By Owner Jan 16, 2011  Professional Digital Artist
Celeria's just a Cold summon.

And maybe. I dunno yet. It could be either one.
Reply
:iconmomokairox:
momokairox Featured By Owner Jan 18, 2011
OH!! Okay. :3
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:iconmajor-may:
Major-May Featured By Owner Jan 16, 2011
Cool, your adding guardians as well!
Reply
:iconthe-knick:
The-Knick Featured By Owner Jan 16, 2011  Professional Digital Artist
Well, since they're just as much characters as anyone else, I thought "Why not?"
Reply
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